Promoting: The NWN Scripting Tutorial
I decided to spend some time trying to put together a basic NWN scripting tutorial for beginners. A number of people visit the forums asking for help with scripting (as to be expected), and I often hear the same questions asked. When I think back to when I first started writing scripts, I can empathise with those that ask the same questions as I did back then. So, with that in mind, I decided to put together a PDF that I hope helps explain some of the more basic steps required when it comes to writing scripts in NWN2 (helpful for NWN1 too).
This tutorial is now finished (at least for the time being), and is now available for download. I tried to keep it in a similar style as I did my XML tutorial, hopefully with what people may consider a more exciting layout than simple text, helping to highlight certain aspects when needed and make it easier to read. As I say in the manual, if it helps someone to achieve a result, then it has done its job.
Soul Shaker Revamp
I have also been SP play testing my newly revamped NWN1 Soul Shaker module, (with my wife doing the same now she has finished The Scroll). This has been progressing fine with me needing only to fix one or two points that got "disturbed" in the code changes. So far I have managed to complete around 75% of the module, and hope to finish it next week, with my wife finishing her play through shortly after. After this, I hope to send the files to a beta-tester, but am not expecting any further issues from their testing. Once they have completed, I will then upload Soul Shaker v2.00 for general release. At this time, SP will have been fully tested, but MP testing will come a bit later when I have the time and opportunity to play it that way later. However, I am not expecting any issues there either. Lastly, although I have managed to fix one or two points of code where a DM support can be used, this will probably have to remain untested, as (a) I will not be in a position to be able to test it with enough players and (b) I don't think there is much call for it nowadays. However, if the module is picked up by a group of players who do want to use it with a DM, then I will give as much support as they need and prioritise help for them.
The Scroll Module Two
Now that the first module of The Scroll is finalised, and once Soul Shaker v2.00 is released, I hope to return to module two of The Scroll. I am hoping the change of topic for the last few weeks and "fresh" start upon my return will help give me a push to move forward in some of the areas that had been holding me back. In particular, I have one or two areas that I need to finish furnishing, and some important conversations to write. In total, there are about four to five plot paths that need bringing together, and I want to be able to give it the attention it needs to do correctly. My concentration suffers at the best of times, and so I need to give it my fullest attention, which I hope to be able to do so knowing everything else is working as it should be. That's the plan anyway.
Can You help The Village of New Edgeton? |
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