Poll Results: Lighting
The results of the last poll for lighting preferences are shown in the image below. There was a clear 3 to 1 preference for the lighting to remain true to the environment rather than fiddle with the lighting to allow the player to see regardless. The two "other" comments touched on something which I also agree with though, which is to sometimes adjust lighting from what would be a completely dark environment (in reality) to one filled with some unusual light settings for a fantasy environment.
So, the bottom line here is that a player will have to ensure their PCs have some means of lighting some environments where it is otherwise completely dark. Of course, PCs with Darkvision will be OK, but other PCs may require torches, lanterns, light spells, or magik items with light to be able to make any progress in a dark area.
This post is more straightforward than usual because I have not been doing much more than filling in blanks and empty templates of sections that needed doing. That has included writing some conversations, doing a little scripting, and thinking about the module in general. I have also sent some area information to Eguintir Eligard, who has generously offered to help design it for me, and save me from a task I am not very good at at the best of times.
I will keep plugging away at this all the while my health permits, and will, of course, keep you updated here in future posts.