- There is Quillmaster's Relbonian Chronicles. (A NWN1 module.)
- Then there is Raith's Sands of Solvheil. (A NWN2 module.)
- And E.C. Patterson's Trinity. (A NWN2 module.)
My Teeth Hurt!
Then I have also been spending time taking care of "Honey", our upstairs bunny, who has been taken ill yet again with teeth problems. I cannot concentrate much on anything when any of our rabbits are ill. She had to have an operation yesterday and I had been anxious about it all week. She is home again now, but still looks a little down, and still not eating as well as she should be. When she improves, I know I will also become more productive. (This picture of her is when she was a bit more relaxed.)
You can also find more photos of our "family" at this link, where you will see "Bud" and "Daisy" frolicking around in some snow we had yesterday; the day we had to take "Honey" to the vets for her operation. What should have been a 15 minute drive took up over an hour to get there through the snow!
Because of the above, work on my own project has been slowed again. That said, I did tidy up some conversations to a side quest (nearly finished that now) and did some more work to a cutscene. I also started work on a player tool (requested by a player) that will allow them to determine the distance they are from an object. It can also be used in a MP WAN game for pointing out to fellow players potential targets. Finally, it also allows players to draw non-interactive lines on the ground to once again help discuss tactics with fellow players not in the same room. I struggled a bit with this last part at first because the function EffectBeam no longer accepts the basic integers I had intended to use. Instead, I had to define my own effects to duplicate the beam effect I wanted to use to be able to draw lines onscreen. Thankfully, I got this to a working template at the moment.
I had intended to do more today, but I had a strange "corrupt" script (my module's on load) that kept on returning a runtime error whenever I tried to do anything with it: save, open, close, copy and paste into another file, anything! In the end, I had to run a scandisk on my hard drive as the errors were pointing to an issue outside of the software itself. Thankfully, that fixed the problem, but took up an hour just scanning. :(
PLOT PREFERENCES: Do Not Forget To Vote!
Just a quick reminder to ask for your vote (and feedback?) on your gaming preferences as requested in this post.