I think the bulk of the house decorating is behind us now, and I am slowly regaining energies to start looking at the campaign again. It's always hard getting back into a module after a break (as I am sure you will know), as one has to become familiar with all the different scripts and aspects again, so that you know where you were.
As it turns out, I think I was at the point where I could continue work on one of my side-quests. It happens to be the first side-quest, and in a sense is the first "plot" section I have written. I have the main story penciled in of course, but other than designing a couple of its areas (very roughly), even that part has not had any conversations done yet.
To mark this stage, I will add a percentage score in the left sidebar for the amount done for the two module sections: Mechanics and Plot. I did this with Soul Shaker and I know it helps players get a feel of how the work is proceeding. Mind you, please don't be put off by the figures, as I sometimes do larger chunks than at other times, so bear with me. ;) I will also add a new label, "Better The Demon", which is the current title for the module. This label will be used for posts that will contain more emphasis on plot writing. That's the theory anyway.