It was as I was considering the different items a player might buy for their PCs that I began to think what the average player might like to include as their standard "adventurers kit" for their characters. I think we can take class items as read (E.g. a sword for a fighter, etc.), but what about the other things? Do you consider light sources, potions, healing kits, etc.? I know some of these items might still be governed by the PC's class, feats and skills, but are there items that simply do not fall into this category, or are simply "must haves" before you head out to the dungeon?
|Would you prefer the "improved" lantern design sir?|