The World of Althéa

Writings from the Bard of Althéa about the building of the world that bears the same name.

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Thursday, 20 November 2014

Balance: The Final Blow!

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Balancing a game! ... What an issue this can be! After all, one persons tactics may make a game easier to play than somebody else's. Dif...
Thursday, 6 November 2014

What's The Latest?

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I often find myself going "two steps forward, and then one step backwards", but thankfully the net result is always a definite for...
Monday, 27 October 2014

Player Expectations

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As the years have passed and I have continued to add material to my own campaign, one cannot help but notice the incredible strides in mains...
Thursday, 16 October 2014

Sorry For The Delay

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There is no beating around the bush ... I am sorry that this is taking me so long to do, and I apologise for the delay. For while I knew it ...
4 comments:
Wednesday, 24 September 2014

Althea Campaign Interface

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Another quick update just to report that things are still progressing along nicely. Alongside creating new material, I have been improving e...
Tuesday, 16 September 2014

The Vigour Sytem (Revisited)

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It has been over six years since I last spoke about the Vigour system in any detail, but my latest updates to the campaign have been dealin...
Thursday, 28 August 2014

Treasure!

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I will post the second part of my "Games" blog at some point in the future, but for now, I wanted to report back on what I have be...
Wednesday, 20 August 2014

What Makes A Good Game? (Part One)

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I have enjoyed playing games all my life. From board games and card games to begin with, but moving to traditional pen and paper AD&D (A...
Friday, 8 August 2014

Dungeon Delving

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Who knows what accepting an "innocent" task might unravel? One minute you are carefully trying to negotiate a problem and the next...
Saturday, 26 July 2014

Conversations (Advanced Application)

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I realised a better way of writing conversations in the NWN2 editor this week ... or rather, I reminded myself of a way of writing conversat...
Thursday, 10 July 2014

Development Continues ...

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As I was working on the button puzzle mentioned in the last post, I discovered I needed similar functions I have used in a number of previou...
Monday, 30 June 2014

A Slow Down Moment

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To the point ... I have had a rough couple of weeks ... more than usual, and not been able to concentrate much on module building. In the li...
Wednesday, 11 June 2014

Where Does The Time Go ... ?

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While putting a module together, it is quite surprising about what can come along both "externally" and "internally" to ...
Monday, 26 May 2014

Lots of Little Things

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Have you ever had the toolset crash as you exit it? If you have used the toolset and know how having the "include" files not quite...
Wednesday, 14 May 2014

"It's A Bunny!" - Added To Bestiary

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Regular readers and even new readers will soon come to see that I am a fan of rabbits - and as the 10th-18th May is Rabbit Awareness Week , ...
Friday, 25 April 2014

What's In Your Inventory?

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This is going to be a brief post this week, as there is not much I can report on without giving away spoilers (again). However, one thing I ...
4 comments:
Tuesday, 8 April 2014

Something Old, Something Borrowed, Something New

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Progress is slow but sure as I continue to develop the last two quests I had in mind to do. While doing so, I have been trying for a few new...
Monday, 24 March 2014

Helpful Plugins

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I have been enjoying my last few times in the toolset more than I have for some time. Not because I don't enjoy building, but because I...
Wednesday, 12 March 2014

More Progress ... More Areas Though!

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I know it seems like this module is taking me forever to complete, but I want to be satisfied with the results; and that means I find myself...
2 comments:
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Lance Botelle (Bard of Althéa)
My name is Lance Botelle. I am a Christian and have been married to Jennifer since 1990. We do not have any children, which gives us more time to explore our hobbies. For me, that is writing for my D&D world, called Althéa. I started with classic pen and paper, but moved on to the computer at the advent of Neverwinter Nights (NWN) in 2002. I have now moved on to using NWN2 to continue building Althéa, as it enters a new era!
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