The World of Althéa

Writings from the Bard of Althéa about the building of the world that bears the same name.

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Friday, 27 November 2009

Down At The Store

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This week I have been going over some of the items a PC will be able to buy at the stores. A simple endeavour you may have thought, until yo...
5 comments:
Friday, 20 November 2009

A Room At The Inn (Economy and Rest Considerations)

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According to the 3rd edition PHB, poor accommodation is nothing more than "a place on the floor near the hearth". This came at a ...
Friday, 13 November 2009

Plot Twists By Player Freedom (POLL: Plot Considerations)

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I am not talking about the normal twists one might expect the module builder to include, but I refer to the twists that players may add of t...
6 comments:
Friday, 6 November 2009

A Desperate Week

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Unfortunately, sometimes real life just seems to be against you and all the best laid plans go awry. I suppose I could have just left any po...
8 comments:
Friday, 30 October 2009

New Feats

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It has been a slow week for me this week. I am still fiddling with Windows 7 to get it to work how I like and feel. Most of the programs and...
8 comments:
Saturday, 24 October 2009

Ambient Life

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Every now and then when working on the module, something amusing happens that is worth telling (or so I think). In this case, it was when I ...
7 comments:
Saturday, 17 October 2009

Dealing With The Details. (The Writer's Plight.)

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So, another week goes past and the module advancement counter hardly moves. What's going on you may ask? Well, the answer is that I am ...
2 comments:
Friday, 9 October 2009

Give Me Power!

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And by "power", I mean it literally - in the form of electricity. For this week we had two days without electricity due to "e...
3 comments:
Saturday, 3 October 2009

Close Encounters Of The SoZ Kind

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On the back of last week when I worked on map encounter “goodies”, I have continued my work on the overland map by looking at how the encoun...
Saturday, 26 September 2009

Goodies For All!

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I did some more work with the overland map this week with respect to the “goodies” that can be discovered and random encounters. It was inte...
8 comments:
Saturday, 19 September 2009

History In The Making

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This week, I have been trying to tidy up some of the files that can be downloaded for players to read some background story to the campaign....
2 comments:
Saturday, 12 September 2009

Multiplayer Maps

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Last week I showed you my new mapping system and how everything worked just great in my single player testing. Then I tested it for a multi-...
Saturday, 5 September 2009

Maps - The Best of Both Worlds

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I had no intention of doing what I did this week, but recognising my own ineptitude at designing areas led me to it: I have finally managed ...
5 comments:
Saturday, 29 August 2009

A Difficult Week

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This week has been a difficult one for me. The most stressful time came at the end of the week, when one of our pet rabbits (Honey) stopped ...
4 comments:
Saturday, 22 August 2009

Quest Writing

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As the title suggests, I am moving more into the realms of writing quests than covering mechanics ... at last! I know I have reported on thi...
Sunday, 16 August 2009

Worst Enemy == ME!

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I just spent the last couple of days trying to track down why a variable was being reset to zero whenever a second player joined the module ...
2 comments:
Sunday, 9 August 2009

Spell Alterations

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A while ago I explained how I was going to change the way some spells worked because I felt they were too restrictive as they currently play...
6 comments:
Friday, 31 July 2009

Castle & Classic Cars

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While I have been working on the module, I have also had the opportunity to sample some of the better weather we have had of late by taking ...
2 comments:
Saturday, 25 July 2009

Rewards (POLL: What Reward Gets You Excited?)

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I don't have much to report this week, as I have not had much chance to work on the module at all. The little I have done involved a scr...
12 comments:
Friday, 17 July 2009

Moving Along ... With Patch v1.23

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Ye Olde Shoppe With the majority of the costing exercise behind me, I started to make use of the new economical values in my module by start...
4 comments:
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Lance Botelle (Bard of Althéa)
My name is Lance Botelle. I am a Christian and have been married to Jennifer since 1990. We do not have any children, which gives us more time to explore our hobbies. For me, that is writing for my D&D world, called Althéa. I started with classic pen and paper, but moved on to the computer at the advent of Neverwinter Nights (NWN) in 2002. I have now moved on to using NWN2 to continue building Althéa, as it enters a new era!
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